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Lestat

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Posts posted by Lestat


  1. As an Ironman you have to get EVERYTHING by yourself. From potions, to food, to gear. Especially gear.

    That being said the Death Timer for Ironman is RIDICULOUSLY short. Like, 10 minutes maximum. This is absurd for how long we have to grind out gear for and in situations where we cannot get back quickly (god wars dungeon for instance, or a computer lag/freeze/shut down) you almost ALWAYS lose your hard worked for gear. 

    Sure you keep some, but for bossing especially you lose things like whips, dragon boots, amulet of fury etc. that take a lot of time to grind out.

    I suggest doubling the death timer for Ironmen and giving us breathing room to restart our computer or kill imps enough to get back to our gear we spent hours getting before it is gone forever.

    • Dislike 1

  2. I would love to see being able to recover all the items that you can "buy" using "slayer points" from the slayer rewards shop to be recoverable for either GP or a reduced amount of slayer points. 

    for instance losing your cannon means a bunch more tasks to get the 500 back

    • Like 1

  3. I would love to see a new Lizardman shaman scroll added to the store for 150 credits that would be added under the boss section, teleporting players to the cave entrance of the task Lizardman shaman area (which you can kill off task in Zenyte so it’s a great spot for dwh farming). This would help players get to shamans a lot faster without taking away the grind for the DWH.


  4. I want to love the crystal bow in game (as much as I do on osrs) but I can’t because it’s not the same one. Literally. It’s the bow before the update in osrs that removed the imbued version and the stupid stat reduce every 250 shots. 

    This should be fixed and we just have the crystal bow with no need to imbue every 2500 shots and waste tons of loyalty points, or be forced to use a stat reduced version. 


  5. On 10/14/2019 at 11:25 PM, HC Raider said:

    why waste zulrah scales on shamans? that's your own choice? you're barely double the drop rate Gl

    Tbh I only farm a very small portion of the day so I fish scales afk a lot. Blowpipe is just way faster than any other range weapon for killing shamans and steel darts are easy to come by since shamans drop iron ore and coal in abundance. 


  6. The Ultimate LizardMan Shaman/DWH Guide (No Cannon) ** updated post xeric patch**

    Hello everyone! Today I want to share with you my experience (of over 5k kc dry -.-) of how to kill Shamans at a rate of ~90-100 an hour singleway, with no cannon!

    I use this method because it is very quick and efficient, and saves a lot on resources. Anyway let's get into it!

    The Setup: 

     

     

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    This is the optimal setup for my method. as you can see full shayzien is a must! it keeps the damage to a minimum. 

    Furthermore the Ava's assembler saves on ammunition, which you will need a ton of over thousands of kills. 

    Thirdly the fury, archer's ring, and blessing are super easy to get, one requiring money (even on Ironman) and the other a few hours grind at DKs. The blessing helps when prayer flicking to maintain slightly longer without losing any points.

    Finally, the Blowpipe is really a must. though it is optional and you can replace it with a Crystal Bow or Crystal Bow (I) for slightly lower rates if you cannot afford or have been unlucky at Zulrah

     

    The Inventory:

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    The Inventory Setup is basic. You want half decent food (you can see my budget wine from 99 cooking :p).

    You also want a couple Antipoisons, Home Teles, a Xeric's Talisman (Optional) and bonecrusher (Optional). 

    You can also bring a rune pouch (optional) for high alching if you desire.

     

    Getting There:

    aee0a1ddb9f2eaee7c1886d5fdd5aec3-full.jp

    To get to the shaman caves you want to use either a Fairy ring (Code DJR) and run south through the Shayzien area, then west through the swamps to the cave or

    Use Xeric's Talisman ( choose Xeric's Lookout) then run due west to the Caves. 

    The Caves in OSRS are task only, however on Zenyte you can kill there even off task! Beautiful!

     

    The Caves:

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    When you enter the caves you will see a large open room connected to 4 smaller ones.

    Each of the 4 smaller rooms has 2 Lizardman Shamans in it. It doesn't matter which you choose as they are all the same size etc.

    It is good to note that they will not attack you if you leave the room, HOWEVER! they can have agro on you if you enter and leave one of the smaller rooms and can spawn the purple familiars that can explode and kill you. even if you aren't in one of the smaller rooms.  (I died while afking in the main hall once to this)

    Once you pick a room it's time to move on to actually killing the shamans and pray for a DWH!!!

     

     

    The Fight:

    eec5ee02655251ac79140ea178851437-full.jp

    When you enter the room you will be immediately attack by 1 of the lizardman shamans

    You want to immediately activate Protect From Range and start attacking back on Rapid setting for your weapon. (make sure auto retaliate is off!)

    You want to make sure to STAY ALONG THE WALL as this negates the jump attack and you can comfortably kill them without taking any damage.

    You also want to make sure to move when you see the purple familiars spawn, immediately! (THEY HAVE CHANGED WITH UPDATE TO BE ALMOST IMMEDIATE!) making sure to STAY ALONG THE WALL. otherwise you risk a jump attack and if the 3 purple familiars are near you when they explode (5x5 square attack) they will deal up to 10 damage each!

    OPTIONAL BUT HIGHLY RECOMMENDED!: learn to prayer flick range! this will extend trips and increase kills per hour greatly! **This has changed post xeric patch to be on the top of the animation instead of the end** so prayer flick when you see the projectile landing or slightly before to account for the next hit. (Think Zulrah or jad if you have done those)

    Furthermore (optional) but recommended is to remember to use the special attack on the blowpipe to recover your health BEFORE using food. as this will also extend trips. If you don't have a blowpipe bring a Magic Short Bow (I) and use the special attack for it for higher DPS, switching  back to Crystal Bow or Crystal Bow (I) for regular attacks.

     

    Recharging Prayer:

    3785454327aa1c61665706cec41ce590-full.jp

    Recharging Prayer is extremely fast at this location as you don't have to teleport home and back. 

    Instead you simply run North from the Caves to the Altar in the swamps then run back.

    It is here that the AntiPoison potions are extremely necessary, since the Lizardman Brutes may attack you and poison you. You don't need to Pray Range as they rarely hit. 

     

    Wrapping it Up:

    The only thing left to cover is when you run out of food/Inventory space simply teleport home with a teleport tab, bank, restock, and repeat!

    congrats! You are on your way to getting your DWH! Hopefully faster than my grind has been 😛

    I wish you all good RNG and hopefully you get something out of my guide. 

    If you have any comments or questions let me know below or ingame (username Lestat)

     

    Also thanks to imggmi.com for making uploading images super easy. The format is simple and was easy to resize etc. (In case anyone is looking for a good image URL creator)

    • Like 2

  7. 9 minutes ago, HC Raider said:

    it would definitely effect the price of the dragon warhammer. i just can't see them changing a drop rate like this 4 months into the game

    Yeah me either tbh I agree with you bro. I’m just throwing out the idea of change, not expecting **** . Though tbh it really wouldn’t effect the price as it’s not an item that gets sold a lot, and people tend to only do shamans on task or when they need to farm their own dwh. In my week straight of farming I’ve seen only two other people there grinding, and even then only briefly.

    A lot like godswords the price wouldn’t change that much from 1250 to 2500 to even 5000 as they just wouldn’t be sold that much. 


  8. Yo I feel like everyone here has either gotten a dwh under 3k kc or has never done them b4. It’s hard to obtain and endgame gear yes. But it’s only 1 piece of the endgame puzzle and bars Ironmen and Solo peeps from a lot of content. 

    Having a 1/1250 wouldn’t lower the value of it whatsoever and would help players get to the endgame just a tad bit quicker. 

    A 1/1250 is .08% per drop. .08%!... looking at a probability calculator that means you only have a 55% chance of getting one at 1000 KC. That’s 10 hours or more of grind for just a 50/50 and that’s quartered from osrs. A 1/2500 is 32% at 1000 KC. There is a large different there but not enough to devalue the item or effect drop rates to a staggering degree. 

    I personally am around 4.5k KC now and see no dwh in sight. It’s super frustrating and I’m far overdue for one. I’ve put in more time into this grind than most of my 99s put together, which is pretty ridiculous for 1 piece of gear that’s not from raids, Corp, or GWD. 


  9. 1 hour ago, Korex said:

    Back when you already suggested this idea on September 27th. I commented that this idea takes away the whole point of being ironman. 

    Ironman players Choose to play ironman. If they don't like the difficulty then they should create a new acocunt. 

    Yeah I love the challenge and the difficulty. But not too much. Isn’t that why we are all here on Zenyte? Because of quicker rates and higher drop % than regular osrs??? So yeah even irons get leeway and should be considered for qol updates. Cause a “challenge” on Zenyte is really no challenge compared to osrs. That being said just add the qol updates, if people want to play true irons they will play osrs.

    4 minutes ago, Echo said:

    The idea is to get everything yourself without the aid of supply drops, its why ironman of all modes were not given the chance to receive them
    need fish? go fishing
    need pots? Go farming
    need bolts? Get to smithing.

    The ironman mode is supposed to be as challenging as possible. 

    The idea of an Ironman is to get everything yourself outside of getting them straight from other players. Supply drops don’t retract from the iron experience period, especially following the raw mats concept I stated above and not giving finished goods or supplies... you are still working just as hard you just get occasional windfalls or random stuff. How is that not getting it yourself? A 1/300 supply drop for an iron with minimal stuff would only help not hinder and do nothing to subtract from the experience. 

    I should know I’ve been playing an iron main for 2 months and am in the top 15 experience wise... 


  10. 23 minutes ago, Echo said:

    Its well thought out, but the concept of ironman, as stated above, is obtaining all of these by yourself.
    Even on my secret ironman i understand that this is the way the game is. Anything to make the game easier for ironman, ruins the game mode. 

    Yeah the concept of Ironman is obtaining things by yourself. In what way is killing a monster to get a supply drop not getting it yourself? Is another player involved in that process??? No... so fallacious argument you have there. 


  11. So I’m at ~4K KC at shamans with no DWH on my iron and this one piece of gear is keeping me from enjoying more endgame content like GWD and eventually raids. 

    Could we not have to grind 50+ hours or even 100+ just to get one piece of gear???

    could the drop rate be quartered instead of halved? A 1/1250 is still super rare and would take many hours to get but be obtainable enough that you don’t have to spend 50 hours on the same mob on a rsps... before you can do anything else.

    A 1/1250 is .08% per drop. .08%!... looking at a probability calculator that means you only have a 55% chance of getting one at 1000 KC. That’s 10 hours or more of grind for just a 50/50 and that’s quartered from osrs. A 1/2500 is 32% at 1000 KC. There is a large different there but not enough to devalue the item or effect drop rates to a staggering degree.

    i know this will get flack but I’m suggesting it anyways. The 1/2.5k is wayyyy rare and even though it’s half of osrs it’s still too much of a grind for a quick paced rsps. 

    secondlt I have a problem with there only being 3 shamans and when you play an iron you can’t get your kill if someone else hits it (say with a cannon which happens 10+ times a day). Add instances! Or more shamans elsewhere cause it’s not enough shamans for the server. 


  12. Edit: Alright guys a week later and no sign still. Over 60 hours at this point. I’ve found ways to relieve the grind, fixing my method to be more afk etc. switching up my weapon to a crystal bow to save on resources, doing slayer and farm runs in between the grind... I’ll let you all know when it pans out and I see those beautiful red pixels 🙂 

     

    So I recently got my BP and for the past week on my iron have been farming the **** out of Lizardman shamans to get a DWH...

    Sadly I still haven’t gotten one and am starting to get super burned out at these scaly *****. 

    So far I’m at: 41 hours of killing (lost track of KC close to 4K if not over atm) 

    and I have used over 40k Zulrah scales... 

    for nothing...

    I need some reassurance that this grind will come to an end because honestly it feels like cutting the drop rate in half from osrs’s 5k to 2.5k isn’t enough. I’ve burned through a bunch of darts, scales, food and more trying to get my hands on this dwh only to blast past the drop rate... 

    not to mention the clustwr**** that is trying to get a spot at shamans with only 1 world and 3 shamans to kill. 

    Wish the drop rate was lower or at least had different worlds to hop to, just wanted to vent on the worst gear grind in the game and by far the most tedious...


  13. 5 hours ago, Korex said:

    As I said before, This whole idea would be detrimental to the whole point of an "Ironman" mode. Players who want an easier time playing should create a normal account. There are many players who enjoy the challenge of ironman and this is something that would scare off those players who want a full ironman experience.

    No support.

    What do you mean as you said before??? You haven’t commented on this post before. 

    Also I think detrimental is very extreme. Adding a rare drop of a few not even supplies but ingredients for supplies would be far from the worst thing the development team has put out and is in game. 

    Having some qol for the iron community needs to happen and a supply box tailored to irons would help that goal.


  14. 4 minutes ago, Awrite said:

    The drop chance doesn't change either of our arguments about the nature of the ironman "supplies economy".

     

    However, the drop rate doesn't work how you think, it's 1/33 from a wildy boss lvl 350+, 1/50 from any non wildy mob lvl 350+, 1/226 fr an abby demon for example, since you mention whips. The formula is explained here: 

     

    Having a flat 1/300 chance for an iron supply drop would be a good way to go. It’s rare but not too rare and wouldn’t change the game or the grind really. 


  15. 9 hours ago, Ghost said:

    I can't support this. Being self-sufficient and planning out how you are going to acquire resources and supplies is an integral part of playing ironman mode. Spoon-feeding ironmen seeds, herbs, logs, herblore secondaries, raw fish, and ores would be detrimental to the game mode. I never been short on any supplies or skilling resources. Please feel free to ask me for advice if you need guidance with any of the skills.

    Lol I’m a max 600m+ total exp iron bro I’m not lacking either and I’ve long passed the need for these supply boxes. However I think what you and awrite are both lacking is the understanding that the supply box is the same drop rate as an Abby whip essentially, it’s super rare! It’s not spoon feeding anything you are still working hard to get them and it’s not like you can farm supply boxes. You would just get them once in a blue moon and maybe get a few wines of zammarok or a inv. Full of snapegrass and be like “sweet”... that’s about it. None of my mentions are gamebreaking or detract from the iron experience


  16. I’ve put a lot of thought into a balanced supply crate for Ironmen and here is what I’ve come up with:

    The Iron Supply Crate Drops:

    Grimy Herbs

    -Low Level (x100)

    (((think Guam, marrentil etc.)))

    -Mid Level (x25)

    (((Think Ranarr, avantoe etc.)

    -High Level (x10)

    (((think torstol, Dwarf weed etc.)))

    Seeds

    -Any Seed (x10)

    —- can range from onion to redwood trees, low level higher % drop rate—-

    Ore

    100x any ore except:

    25x rune/adamant/mithril

    Raw Food

    —- 100x Of any raw fish ranging from shrimp to shark. Lower level higher % drop rate—-

    Logs

    - 100x any except:

    —-x50 redwood/magic/yew/mahogany/teak

    SECONDARY HERBLORE INGREDIENTS!!!

    25x of any set of ingredients needed for a specific potion

    So this is the most tedious part of being an Ironman is grinding out the secondary requirements for potions. I propose that the supply boxes have a higher chance of dropping these for iron or every time + one of the others. 

    The secondary ingredients drop in sets for the potion, meaning enough of every secondary ingredient needed for the potion to meet x25

    For example: 25x snapegrass for Ranarr, 25x wine of zamarok for ranging pots etc. 

    The lower level the potion the higher % drop chance for that potions secondary ingredients. Add an announcement in chat for the individual onlythat says “you received the secondary ingredients for (blank) potion”... this would help irons to learn and see what ingredients they need and to start working towards the herblore needed to make those potions.

     

     

     


  17. 10 hours ago, Kris said:

    The reason why I didn't implement this for ironmen in the first place is due to the items you can acquire from the supply boxes simply being too powerful. Basically, any ironman at any level is able to roll on the supply box, as it has no requirement other than your target being at least combat level 50. However some of the rewards that these boxes give - from black d'hide to powerful potions to dragonstones/glories.. It takes away many of the challenging parts of being an ironman. Getting the aforementioned items should actually be a challenge, not an 'Are you feeling lucky today?' competition.

     

    I am not opposed to creating something similar to these for ironmen, but the rewards would have to be completely changed around. Supply boxes as a concept have been well accepted overall.

    Yeah I agree the supplies, etc. are all too much for Ironmen. Getting access to some of the more annoying items in game (grimy herbs, ores, and other raw materials) that aren’t hard to get just take time to acquire, and we need the levels to use in the first place would be a much better system. Having a supply crate drop say 100 raw shark would be dope. 

    Or imagine being an iron and receiving 100 adamant ore, or 100 magic logs. None of these are game breaking or take away the challenge of being an Ironman, just add a little to help the end game supply grind. You can make seed drops a thing, as well as grimy herbs (low level herbs more common than high with low levels having higher quantities. Think 100 Grimy guam vs 10 grimy torstol etc.) I would be more than happy to create a master list of what I think a balance iron supply crate would look like.


  18. 10 hours ago, Kris said:

    I have been working on a cosmetic version of the mystery box for the past month now. The only struggle has been trying to come up with the rewards. As the boxes are ironman-enabled, they cannot really contain any gear, so all my efforts have been focused around cosmetic items while trying to avoid using any assets from future content such as TT. They may or may not come with the next update, depending on how successful I am with coming up enough variety of items to cover it. The boxes will cost $25 each though, as the partyhats and many other items contained just bump their value up enormously.

    Beautiful to hear, yeah cosmetics would be awesome and maybe think about a way for irons to get their hands on those gear upgrades as well (adding ways in game to farm them or add the bosses they come from etc.) because it honestly just isn’t fair to have the equipment in game that we can’t have. I know they aren’t game breaking by any means but it’s more of the principal, and having equal access to gear upgrades. 


  19. So I really hate playing my iron and not having mystery boxes.,. I really miss the party hats, the bludgeon etc. that regular players have and I’ll never be able to get. 

    Having an iron specific mystery box added to the store centered around Ironmen (cut out the supplies and most of the gear etc.) with the cosmetics, some of the high end gear (bludgeon etc.) would do a lot for the iron community and get them to donate more. 

    Furthermore, adding iron only events run by staff and the players (irons) in the community centered at iron mboxes giveaways (make them giveable like bonds) would help players to want to actually play Ironman more.

    overall I feel like the events, the store, etc. are all centered around regular players and Ironmen get neglected. Give us some phats! Give me a better place to spend my money! Give us some events! Make the iron community thrive.


  20. Love the feedback so far, I’m seeing a lot of mixed opinions from staff which is interesting too, I’d like to add further:

    There isn’t much in the way of endgame vote point stuff and honestly needs a rework like some have said. That being said If other players can get some of the tradeable vote point items why shouldn’t Ironman be able to trade vote points or get those items as well??? Just seems odd. It’s kind of the same beef I have with mboxes in that they have gear and cosmetics obtainable only through mboxes that Ironmen cannot get (party hats, bludgeon etc.) ... I would love to see a rework for that. Maybe have a mbox centered on Ironman.


  21. 12 minutes ago, Life said:

    Neutral about this. Voting from players helps the server a ton, and tradeable vote points would only allow those with money, to purchase votes; ultimately having those individuals not caring if they vote or not. I could see a decrease in votes.

    Or an increase if the players that don’t vote do so they can sell them for cash/items. 

    • Like 2

  22. I think adding a simple mechanism to trade vote points like bonds, would add a lot to the game. It would allow for players to get precise vote points for items they want from the store while allowing other players to sell the points they don’t need for profit. 

    Adding a mechanism to allow for these to be tradeable or “giveable” to irons (like bonds) would help out the iron community as well. Irons drop trade for bonds all the time (like myself) so drop trading for vote points would make sense for them as well


  23. 2 minutes ago, splasher said:

    but how do you get emblems at level 3 🤔 

    but i know what you mean by that. and i think if I PLAYED ironman i would rather have the supplies to make the pots rather then getting the pots

    Yeah I’m a max Ironman and I agree having stuff to make supplies would be better but that would also be free exp too, without having to farm for them. 

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