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Zenyte II - Blog #8 - The plan forward

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Zenyte 2 - Blog #8
The Plan Forward

 

Hello,

To start, I'd like to mention that we're currently performing exceptionally well in terms of our player count, player feedback through votes, and the number of newly registered accounts. We have been consistently increasing our weekly registration numbers since our initial reset Moreover, our player counts have also reached some of the highest figures we've seen since August 11th (reset day), and this achievement has been complemented by a continuous upward trend in player votes. In fact, we've observed a daily increase in the number of votes since our September 1st. This combination is the key to our success. Nevertheless, there are a few essential elements we need to introduce into this equation to ensure we stay on this successful trajectory.

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A graph of newly registed accounts since 2021 measured on a week by week basis.  
 

Revision Upgrade

There's no sugar coating it — 

we're approaching a significant challenge in our development journey due to the absence of a revision, and it's imperative that we take proactive measures to address this issue. For those who may be new to the RSPS environment, a revision determines which client and cache we utilize. To illustrate, our current revision lacks the ability to add content like the Tombs of Amascut, whereas the newest revision would allow us to take on this project. It's important to clarify that a revision serves as a foundation, and even after the upgrade, the initial coding or content addition still needs to be completed.

As a Management Team, we are presently in the process of finalizing the remaining details to proceed with the revision upgrade, and we will keep the community informed if any issues or challenges arise during this process.

This impending change will have the most significant impact on our game in several years. We are enthusiastic about finalizing the details soon and will ensure ongoing communication with the community. We estimate that once the process begins, it will take approximately 60 days to complete, barring any unexpected complications.


Content Developers

We are presently seeking a full-time developer whose primary responsibility will be to introduce fresh content or address any content-related bugs that have arisen recently. We've taken note of the community's desire for more updates, particularly in terms of content, and we're actively pursuing this request. This role will come with compensation and specific qualifications.



Over the past two weeks, I've observed these as two of the most pressing issues, and we are committed to proactively addressing them to ensure we continue our progress. 

Thanks,

Matt

 

 

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"This may be a game, but it's real people with real emotions. Something that doesn't bother you may bother someone else"

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