-
Content Count
9 -
Avg. Content Per Day
0.01 -
Joined
-
Last visited
-
Time Online
25m 20s
Posts posted by MapleSyrup
-
-
<iframe width="1280" height="720" src="https://www.youtube.com/embed/iQzbGbHYLoM" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
-
2 hours ago, Yamato69 said:Haha, yeah this has happened to me several times as well. I always get worried it's going to hit when it finally reaches me lol.
Yeah imagine it hit me at home x.x
-
-
On 9/4/2019 at 6:56 AM, Ziniy said:How to prepare for Chambers of Xeric
Supplies
- Sanfew Serum (4) x50-200
- Saradomin Brew (4) x250-1000
- Super Restore (4) x250-1000
- Ranging Potion (4) x50-200
- Super Combat Potion (4) x50-200
- Stamina 50+
- Anglerfish x100-200
- Antidote++ "Sanfew work the same way Antidote++ is cheaper" x50-100
- Bolts ruby (e) 2500+
- Darts 10.000+
- Zulrah Scales 25.000+
Stats
- 90+ melee
- 96+ ranged
- 99 mage
- 85+ farming
- 78+ herblore 90+ prefered
- 90+ mining 99 prefered
Gear
- Special attack weapons
- Dragon warhammer <-- Bandos godsword <-- Arclight
- Misc gear
- Dragon pickaxe <-- Rune pickaxe "Dragon pickaxe have 13 max hit over rune"
- Armadyl crossbow <-- Dragon crossbow <-- Rune crossbow
- Zamorakian Hasta "stab weapon for Vasa Nistirio and Tekton
- Salve (ei)
- Abyssal bludgeon "Best in slot crush for Tekton"
- Minimum gear
- Maximum gear
- Challengemode beginner
- Challengemode Maximum
Getting to raids?
Method
Click on orange portal
Navigate to minigames and click on Chambers Of Xeric
Scouting
Raids rotations
There will always be a minimum of 1 puzzle and 3 boss rooms
Boss rooms
Tekton
Vasa Nistirio
Vespula
Guardians
Muttadiles
Lizardman Shamans
Vanguards
Skeletal Mystics
Puzzles
Explanation of raid patterns
Room Strategies
- Take a sip of super combat potion, stamina potion and turn piety on
- Spec each Guardian once with Dragon warhammer "only works with Dragon warhammer" dont use pickaxe spec
- Equip pickaxe and set it yo the third attack style "smash"
- Attack the guardians while flinching as demonstrated down below "try to get in sync with your team"
Additional note: You can pray melee to avoid some damage in bigger groups
- Drink a sip of ranging potion and sanfew serum.
- Turn on protect from ranged and rigour or eagle eye.
- Stand NEXT TO THE WALLS when attacking shamans. Never stand in the middle.
- When shamans shoot a large green ball, run three tiles away from your spot.
- When shamans summon purple minions, avoid them.
- Drink a sip of ranging potion.
- Turn on protect from range and rigour or eagle eye.
- Blowpipe the small muttadile.
- When the small muttadile reaches 40% health ice barrage it.
- Kill it, then blowpipe the large muttadile.
- When the large muttadile reaches 50% Health, ZGS spec it.
- Avoid melee distance at all times - the large muttadile chomps for 115+ damage.
- Drink a sip of ranging potion.
- Turn on protect from magic and eagle eye.
- Equip your salve (ei) amulet.
- Blowpipe each mystic one at a time.
- Never use crossbow or ballista in this room.
- Be careful of pathing that drags you around the room.
- Drink a sip of stamina and super combat potion.
- Pray protect from melee and piety.
- Lure Tekton by walking next to him and walking back.
- Tank a hit from Tekton as he walks toward you. Otherwise, he will reset.'
- Spec Tekton twice with your dragon warhammer.
- If you hit more than 2 specs, equip whip. Otherwise, equip zammy hasta and set it to crush attack.
- Run around Tekton counterclockwise, hitting him in this pattern:
- Tekton will go back to the anvil. Hit him as he walks back.
- Avoid the meteors by moving two tiles away from your previous positions.
- When Tekton comes off the anvil, tank a hit and begin attacking again.
- On Tekton's red phase, always use your zammy hasta and never spec.
- There is a mage, range, and melee Vanguard.
- Ensure that at least one person on your team is on each Vanguard.
- Drink a stamina potion, ranged potion, and super combat potion.
- Pray against the style your Vanguard uses.
- Attack your Vanguard with the opposite style in the combat triangle:
- Ensure that the Vanguards are always within 33% health of each other.
- If two Vanguards have a difference greater than that, they will reset to full health.
- Vanguards will go back into their shells and walk around the room.
- When they do this, follow your Vanguard in the direction it is moving.
- Cast ice barrage on the Melee
- Vanguard every time it emerges from its shell.
- Stay in the three corners of the room to avoid damage from multiple Vanguards
- Drink a stamina, ranged, and super combat potion.
- Upon entering the room, Vasa will teleport some people to the center.
- Those that were NOT teleported to the center, run to the center praying mage.
- Once Vasa uses its post-teleport attack, pray range + eagle eye and attack with blowpipe.
- Vasa will throw rocks at you, avoid them by running two tiles away.
- Vasa will move toward a crystal. Move toward the same crystal while attacking.
- When Vasa reaches the crystal, pray piety. Attack the crystal with stab until it dies.
- Resume praying rigour and attacking Vasa.
- If Vasa performs the teleport attack again, repeat the above steps until it dies.
- Drink a stamina potion, ranged potion, and sanfew serum.
- Set your quick prayers to redemption and rigour or eagle eye.
- If you have a ACB, use rapid. If you have a DCB or RCB, use longranged.
- NEVER attack the boss itself.
- Enter the room with quick prayers enabled.
- Instantly attack the PORTAL.
- After your attack animation, run one square BEHIND the grub.
- If your redemption procs, drink a super restore and re-enable quick prayers.
- Repeat the above three steps as demonstrated below
- If the any of the grubs have HP bars, you must feed them.
- One person grabs three medivaemia blossoms.
- Once you have three blossoms, spam click the grub with the HP bar.
- Repeat for each grub as demonstrated below:
- To solve crabs, you must bounce an orb off the crabs into the crystals.
- The orb will always turn RIGHT when it bounces off a crab.
- You must change the orbs color to the opposite color of the target crystal.
- You can change the color of the orb by bouncing it off a colored crab.
- You color crabs by using different combat styles as demonstrated
- Before starting the room, kill scavs for planks and build a chest.
- Bank everything in PRIVATE storage. Grab an axe and tinderbox.
- Chop an inventory of kindling.
- Everyone stand at different braziers. Light at the same time.
- Drop your axe and tinderbox. Click WITHDRAW ALL from private chest.
- Drink a stamina, ranging, and super combat potion.
- Pray ranged and piety. Equip melee gear with DWH.
- Spec the ice demon with DWH
- Switch into ranged gear and blowpipe. Pray ranged and eagle eye.
- The ice demon will throw rocks at you. Dodge them by moving two tiles.
- Before starting the room, kill scavs for planks and build a chest.
- Bank everything in PRIVATE storage.
- Steal grubs from the chests until you have an inventory.
- If a chest poisons you, don't steal from it again.
- In a solo, you need 30 GRUBS to complete the room.
- Once you have enough grubs, dump them in the trough.
- DO NOT try to cross the rope upon entering the room.
- Drink a ranging potion. Pray mage and rigour or eagle eye.
- Attack each mager one at a time using tbow or blowpipe.
- Once the magers are dead, pray ranged and rigour or eagle eye.
- Attack each ranger one at a time using blowpipe.
- In layouts with a shadow root, the tank can run behind the shadow root.
- The tank must attack the ranger every few blowpipe hits or it will switch aggro.
- When only one ranger remains, one person crosses rope.
- Pick up the keystone crystal and use it on the door
The Great Olm
- The BLUE zones are the safe areas.
- The LEFT side of the room is the mage hand.
- The RIGHT side of the room is the melee hand.
- The Dark Blue line is where you longrange from when melee clenches.
- The Black square is the thumb, meet here for teleports.
Orbs will target you and turn off your prayer.
- Your prayer must match the color of the orb directed at you.
- You will get a chatbox message matching the color below to warn you:
Crystals
- When crystals appear at your feet, move away by one tile.
Lightning
- Move out of the lightning's path. If you are hit, turn your prayers back on.
Teleports
- When teleports appear, meet at the melee hand thumb.
Healing
- The melee hand will heal from your attacks when the infinity symbol appears.
- If olm throws random acid pools, don't stand on them.
- If olm targets you with an acid trail, turn off run and walk east or west.
- If olm throws crystal bombs on the ground, run away from them.
- If olm targets you with falling crystals, turn off run and walk east or west.
- If olm burns you, avoid other players If olm burns other players, avoid them.
- If olm uses a fire wall, douse an opening with water spells and run out.
- On head phase, attack olm's head with ranged.
- Stay in your original positions at all times during head phase.
- Avoid the falling crystals by walking two tiles away.
- If olm spawns blue pools, stand on the pools.
All gear setups are based on release of raids and that is why no tbow etc is in them.
Will update guide with every room and all other noteable parts of raids/Chambers of Xeric
Now this. Thanks for this I really needed to see all of this before attempting raids. Almost there though! >_<
WHO LIKES BASS
in Archive
Posted