Life 679 Posted June 18, 2020 Godwars Instances & New MapsFinal Maps Bug Fixes Greater Nechryael drops are now fixed Mist Runes can now be put into Rune Pouch Bronze Dragon drops are now fixed Demonic Gorillas drops are now fixed (Dragon javelin head have the rate as OSRS) Demonic Gorillas now drop Redwood, Celastrus, and Dragonfruit Tree seeds All Superior NPCs in Kourend Catacombs have a 1:1 Ancient Shard drop Random event restriction has been added to Falador Party Room Random event restriction has been added to Castle Wars lobby (Gambling Area), excluding a few tiles around the bank chest Fixed the Desert Amulet teleport location Garlic can now be obtained by searching Morgan house cupboard in Draynor Village Sound effects have been added to the Home teleport Sound effects have been added while smelting Hidden items no longer show for Ironmen with the "Hide Items" option enabled Blast furnace now counts towards Daily Challenges Al Kharid cable obstacle messages can now be filtered The Pollnivneach ladder can no longer be used to skip the course Black Mask requirement of 20 Defence been fixed to require 10 Defence Casting Telegrab on an Apron in Port Sarim now gives you the correct ID All the npcs within Godwars Dungeon now have sound effects for attacks, blocks, deaths etc. This also applies to npcs outside of the dungeon who have some counter-part within it, such as goblins, wolves, werewolves and other creatures Godwars minion aggression is rewritten, the minions will now attack whoever hit the boss last Kree'arra needs to now be directly interacted with in order to keep her from meleeing you; just landing AoE attacks that damage her no longer does the trick Kree'arras blue tornado attack now also stuns the player and pushes them back one tile, if possible The tornado attack mentioned above is now of ranged type, but still rolls against your magic defence Kree'arra's melee attack now also rolls against your magic defence World map for Godwars updated to reflect on the changes Fixed a bug which caused NPC's globally to appear to speed up in some rare occasions, this was mostly seen in Godwars Dungeon Jatizso Banker can now be accessed Godwars Instances Mechanics JoiningEach lair has it's own instance center, upon traversing in side the room, you'll find a Dying Knight, explaining how instances work. To create an instance, you'll need to create your own Clan Chat, and pay 150,000 GP. Once paid, you'll be able to use the portal, and you will teleport into the instance. From here, you are free to exit the room, and enter the boss room providing you have the KC requirement if need-be. Should you die inside your instance, you are able to pay the Knight a fee of 1,500,000 GP to retrieve your gear. Keep in mind, this works like the other instance NPC's, where if you die again without claiming your gear, it is lost forever.LeavingWhile inside of a Clan Chat Instance, if anyone leaves or gets kicked, a random 3-10 second timer initiates. When the timer hits 0, you will be auto-removed from the instance, assuming you haven't rejoined the clan within 3-10 seconds. Like always, when there are no players inside the instance, it will close.Huge shout out to@Krisspending many moons making this for us, and giving me the privilege of designing these maps, I know instances have been a hot subject since a few months online, and I'm very happy to be apart of the development of it. Working hours on end for a single piece of content that everyone will enjoy is a reward in itself. Thank you to our wonderful QA Tester team as well.Other instanced maps are on the way, and more information can be found in the Update Log itself when this goes live!Behind the scenes on map creation Spoiler A few early images on the Godwars rework: Saradomin DraftSaradomin Draft, moved the cutout to another side due to map issues.Bandos DraftSaradomin Draft on local test serverStart on instanced maps, removal of rest of Godwars, start on 4 separate maps.Local server test, height walls were buggedArmadyl test using portal to go into instanceLocal test of Bandos instance, using portal create a new instanceArmadyl without NPC'sUpdated Armadyl map(s) 1-3Updated Armadyl map(s) 2-3Updated Armadyl map(s) 3-3 12 Zenyte Golden Guides Share this post Link to post Share on other sites
Great Chaos 87 Posted June 18, 2020 Huge update for the bois, good job @Kris Share this post Link to post Share on other sites
Distraction 97 Posted June 18, 2020 A long awaited gwd instance a lot of irons will be happy nice job kris and life on the maps and to all on qa team Share this post Link to post Share on other sites
Missymikel 10 Posted June 18, 2020 Awesome!!! Totally can't wait for this! Good job Share this post Link to post Share on other sites
Vivid Y0m0 3 Posted June 18, 2020 Nice, hopefully DKS will come soon after. 1) Is the 1.5m price the same for irons? I know kris said it would be cheaper on discord 2) Is there not a timer for how long instances will last instead of everyone leaving? Normie accounts can just keep bringing alts to drop food Share this post Link to post Share on other sites
xSynystyr 64 Posted June 18, 2020 Can't wait to play it in the live game! Great job to everyone who worked on making this a reality! Share this post Link to post Share on other sites