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Kris

Update log 10/06/2019 - Post-launch bugfixes #2

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Bugfixes

  • Players can no longer attack their targets unless both of them are at the correct wilderness level; Previously only the attacker had to be in high enough level.
  • Ultimate Ironmen can no longer deposit items into the deposit box(They would deposit before, but never remove the items from them).
  • Fixed the agility shortcut in Corsair Cove Dungeon, near the middle barrier.
  • Characters are now saved every 5 minutes as opposed to 15. The recent rollbacks have proven to be problematic, so in case something ever goes wrong again in the future, the rollback will be very minimalistic.
  • @uTorrentRedesigned the master farmer's thieving loot table. Master farmers will now be giving out rarer seeds much more commonly, and will also occasionally give out tree seeds(Something that does not exist in RS!).
  • Added a portal teleport to the Corsair Cave Dungeon.
  • Punishments now persist throughout server updates.
  • Rellekka Rooftop Agility course implemented.
  • Cave Kraken supply cache drops will no longer spawn on water.
  • Zul-Andra Fairy ring teleport has been changed to the correct location.
  • Silverlight's "Check" option now works once again.
  • Players are no longer able to spoof the appearance packet, causing them to be able to change their appearance while standing anywhere in the game.
  • Repairing the most broken version of the Karil's leathertop now works.
  • Brawlers in Pest Control will now properly unclip when they despawn; Previously they would occasionally leave some of the tiles clipped, causing players to be unable to walk to certain locations.
  • Cave horrors no longer do their special attack on the player if the player is wielding a witchwood icon.
  • Decreased burn rates for sharks, sea turtles, manta rays, anglerfish and dark crabs.
  • Fixed corporeal beast's safespot which was caused by its limited attack radius.
  • Fixed the desert diary task "Kill a vulture".
  • Fixed chat messages for winning pest control games(it was showing old quantities).
  • Added greater nechryaels to the list of monsters eligible for nechryael assignment.
  • Splatters will no longer temporarily kill your pets.
  • Wall safe coin amounts increased.
  • Wall safes will no longer freeze the player for 20 seconds doing the same getting-caught animation over and over.
  • Fixed an issue with server shutdown priorities which occasionally caused some players' accounts to not save in time of the shutdown.
  • Fixed the issue which caused monsters in-game to turn to other creatures and fly off the map.
  • Fixed a bug which would cause the players to preserve their autocast when depositing worn equipment, allowing them to autocast spells without having the necessary staff.
  • Fixed an issue which caused players to get melee experience for the last throwable ranged weapon thrown.
  • Rewrote how skulling works when attacking players; Skulls will no longer occur randomly when attacking another player. If relogging after skulling and the other person attacks you, they will not get the skull. If the person you attacked relogs and then attacks you, then they will get the skull. If the person who wasn't skulled dies during a fight and goes back to attack the killer, they will receive a skull.
  • Demonic gorillas will no longer completely glitch out and stop damaging users, causing completely safe fights. In addition to this, players attacking the gorillas with the style they're protecting against will no longer give the player experience.
  • Added ghostly robes to the magic armour shop at home. Ironmen can too purchase these.
  • Added magic secateurs to the vote shop as well as adjusted some other prices.
  • Supply cache drops' rate has been increased in wilderness by 25%. They will now provide a total of 50% boost compared to killing monsters outside of the wilderness.
  • Improved the code used by reanimation spell. Players will no longer run into the scenario where the reanimated monster just does not spawn; The game will now verify before moving forward that the monster can spawn, and will do so afterwards.
  • Abyssal bludgeon can now be used to slash spider webs.
  • Improved going through barrows doorways; Player will be unlocked 1 tick quicker, allowing a bit smoother movement.
  • Rewrote weight calculations. Spells such as humidify caused the player to go negative weight without actually having to wield any negative weight armour. In addition to this, having negative-weight armour in your inventory no longer provides negative weight. You must actually wield the equipment to get the benefits.
  • Rewrote demonic gorilla drops as they were completely off from what they should've been. They now match OSRS.
  • Players can no longer use the seers' village teleport without having hard kandarin diaries unlocked.
  • String jewellery spell will now correctly consume the runes.
  • Hunter NPCs will no longer vanish from the viewport or crash the user(this only lasted a few hours between the two updates today, was a result of a major rework to fix the "npcs flying off the map" issue).
  • Fixed an issue that caused the very first instance made after the server launches to collide with another instance made right after it.
  • Fixed superior monsters from being able to spawn without the user unlocking the actual perk for it. Players are now able to buy the perk from the store and have it actually unlock. Note: If you bought the perk before the update today, ask a developer to refund you the points(they will verify it beforehand).
  • Fixed an issue which caused revenant weaponry to turn into the wrong item ids when they degraded.
  • Fixed beaver pet from not showing the right-click options. Note: This update had a side effect I had not accounted for; If you lost your beaver to this update, refer to an administrator to refund it to you.
  • Baby dragons will now count towards the respective fully grown dragon slayer assignment.
  • Black mask no longer announces as a rare drop due to how commonly it entered the game.
  • Added the dwarven rock cake to the shop at home.
  • Fixed baby black dragon defence and death animations.
  • Players can now only obtain two starters(excluding ironman-specials) per IP.

 

In addition to these bugfixes, I have implemented a bunch of donator benefits. I could not implement them all in time - some of them not being possible due to necessary underlying content not being implemented, some I will try and implement tomorrow, however the implemented donator benefits can now be found at(Currently live benefits are marked green)

 

 

Thanks, @Noele @Kris @Tommeh @Corey 💕

  • Like 16

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Great job Kris, make sure to take a break don't want you to burn out 😀

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Superb list of updates guys. Thank you for working around the clock to get so many issues ironed-out! 

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The bug fixes are coming along nicely, Kris. You're doing a really amazing job, keep it up man!

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Thanks for the quick bug fixes, much appreciated.

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Love reading these updates, cannot wait for the content y'all are working to be released.

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Such great updates! Thanks to the whole development team for making this happen!

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awesome updates list, keep up the good work <3

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Let’s goooo pumping these updates out like nothing good job!!!

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Amazing work, and respect for what you guys do. Not easy work, but you are all just pushing through !

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Great updates, but still have to fix the Western provinces diary tasks such as:

- Fishing bass at ape toll (there isnt a fishing spot avaible to do that);

- Mining adamant rock at Tirannwn (you cant pass the traps that are in the forest, making it impossible to reach the rocks).

I'm missing these 2 steps to complete the diary...and get elite void. if someone can look into it that would be awesone, nevertheless ty for the updates.

Ah, and im not showing up in the hiscores, idk why.

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Very nice updates, reading some of them was very funny lol, just goes to show no matter how long the beta for ANY game, theres stuff that always flys right by.

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Good job guys!

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This right here is why this server will be the best. The consistency and competency of the development team to tackle bugs is huge. Thanks a bunch #Developers

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I love how long the list of updates each day is. Keep up the amazing work!

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Absolutely killing these updates, thanks for all the hard work and long hours y’all put in!

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This server is going straight to the top. Looking forward to it. 🙂

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