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Gepan

Gepan - Development Blog

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Hello Community,

This thread will be used as a permeant blog to keep the community up to date with the current progression of the updates I will be releasing in the future. 


If you would like to make any suggestions or provide feedback to the content inside of this blog then feel free to send me a forums private message or contact me in-game/discord.
 

Thank you,

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  • Like 2

"This may be a game, but it's real people with real emotions. Something that doesn't bother you may bother someone else"

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2/5/2022 Update 

 

Shooting Stars 

Completed Today

  • The models for shooting stars have been corrected and the locations are defined in-game
  • Shooting stars are able to be mined in three different tiers (tier 70, tier 80, tier 90) 
  • The three tiers of stars will all have a seperate model and be different in appearance 
  • Shooting stars will provide you with star dust and will deplinish randomly but the higher the tier of star the more of a yield it will produce.
  • Once a shooting star has deplinished it will turn into a crater object/model as seen on OSRS
  • Shooting stars will appear in-game every 2 hours however this may be adjusted by Server Management 

 

Future Completion:

  • Adding the NPC Dusuri near the ladder above the entrance into the Mining Guild
  • Adding the Dusuri's Star Shop and mimic the shop here however provide for a way to obtain mining/smiting resources 
  • Adding the ability to use Star fragments on Prospector to give Golden Prospector

 

Slayer Helmets 

Completed Today

  • Added the improved purple slayer helmet 
  • Obtained and imported all the models for the slayer helmets

 

Future Completion:

  • Adding the improved black slayer helmet
  • Adding the improved green slayer helmet
  • Adding the improved red slayer helmet 
  • Adding the improved purple slayer helmet
  • Adding the improved turquoise slayer helmet
  • Adding the Tztok slayer helmet
  • Adding the Hzkal slayer helmet
  • Adding the imbued version of all of the slayer helmets
  • Adding a ornament kit to all of the respected bosses to obtain the new improved (visuals) of the slayer helmets

 

 

Suggestions/Bug Fixes 

Completed Today

  • Changed the answer to the question on the Trivia in regards to Ale of the Gods
  • Added astral runes to the shop at home for a improved price (not ironman friendly)
  • Increased the drop rate of planks in raids from 1/9 to 1/5
  • Reworded a question on the trivia in reference to bosses located in the wilderness but not in the wilderness
  • Added dragon scales to the drop table of Vorkath with a 1/24 chance to obtain 20-40
  • Added a ::booster command into the game to fast travel to that forum page

 


"This may be a game, but it's real people with real emotions. Something that doesn't bother you may bother someone else"

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2/14/2022 Update 

 

Shooting Stars & Slayer Helmets

Completed from 2/5/2022 to 2/15/2022

  • The models for shooting stars have been corrected and the locations are defined in-game
  • Shooting stars are able to be mined in three different tiers (tier 70, tier 80, tier 90) 
  • The three tiers of stars will all have a seperate model and be different in appearance 
  • Shooting stars will provide you with star dust and will deplinish randomly but the higher the tier of star the more of a yield it will produce.
  • Once a shooting star has deplinished it will turn into a crater object/model as seen on OSRS
  • Shooting stars will appear in-game every 2 hours however this may be adjusted by Server Management 
  • Added the NPC Dusuri near the ladder above the entrance into the Mining Guild
  • Added the ability to use Star fragments on Prospector to give Golden Prospector
  • Added the improved black slayer helmet
  • Added the improved green slayer helmet
  • Added the improved red slayer helmet 
  • Added the improved purple slayer helmet
  • Added the improved turquoise slayer helmet
  • Added the improved purple slayer helmet 
  • Obtained and imported all the models for the slayer helmets

 

Future Completion:

  • Adding the Tztok slayer helmet
  • Adding the Tzkal slayer helmet 

 

 

Suggestions/Bug Fixes 

Completed Suggestions & Bug Fixes 

  • Changed the answer to the question on the Trivia in regards to Ale of the Gods
  • Added astral runes to the shop at home for a improved price (not ironman friendly)
  • Increased the drop rate of planks in raids from 1/9 to 1/5
  • Reworded a question on the trivia in reference to bosses located in the wilderness but not in the wilderness
  • Added dragon scales to the drop table of Vorkath with a 1/24 chance to obtain 20-40
  • Added a ::booster command into the game to fast travel to that forum page
  • Zenyte 1

"This may be a game, but it's real people with real emotions. Something that doesn't bother you may bother someone else"

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2/20/2022 Update 

Here is a small list of tasks/updates that I currently have on my agenda to complete as soon as possible! I will keep the community update as we progress with these changes.

 

Completed:

  • Added the Tztok slayer helmet modules and definitions 
  • Added the Tzkal slayer helmet modules and definitions 
  • Added the Gold coffin modules and definitions
  • Added the Imcando hammer module and defintions
  • Added a chest inside of the Tzhaar which will supply resources 

In-progress:

  • Two items will be added in-game a "fire key" and a "inferno key" both of them can be used on the Tzharr chest with the ability to obtain resources and a rare chance to obtain a cosmetic kit for the respected slayer helmet. (If you use a fire key for example you will have a chance toward Jad slayer helmet cosmetic kit, and same for the inferno key with the Tzkal.)
  • Correct all the examine options on the star update and provide information on the tiers
  • Lower the amount of XP you obtain from shooting stars in replacement the star will stay spawned for longer. 


Up next: 

  • Change the bronze/steel/black/silver chests into gold plated chests inside of the Mort'ton removing 20 tiers of possible key drops to make the system more player friendly. 
  • Add 5 tiers of keys (gold red, gold brown, gold crimson, gold black, gold purple) all which will give you different types of resources and the ability to obtain runescrolls for swampbark/bloodbark armor and a gold coffin. 
  • Add the ability for the Imcando hammer to be obtained by 10k stardust and usable with the smithing skill.

 

  • Like 4

"This may be a game, but it's real people with real emotions. Something that doesn't bother you may bother someone else"

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4/26/2022 Update 

 

 

Completed:

  • Added boss slayer and corrected all of the issues with boss tasks up to date in the bug reports.
  • Added a chest into the City of Tzhaar that could be opened by a Molten key obtained in the Fight Caves minigame. (The reward was the Jad slayer helmet recolor ability)
  • Added the mythical chest behind the scenes in the Myth Guild this will have a handful of unique rewards and new items introduced into the game.  The keys for this will be obtained by boss slayer.
  • Added a GWD chest into the wilderness allowing for players to obtain a key and have a 2nd attempt at obtaining a piece of Godwars equipment.
  • Corrected and added majority of the examine options that had been missing from a couple of the prior updates.
  • Added the model and definitions of the Imcando hammer into the database.
  • Added the model and definitions of the amulet of blood fury into the database.
  • Added the model and definitions of the blood shard into the database.
  • Added the models and definition of the inquisitors armor into the database.
  • Added the mechanics to make the amulet of blood fury.
  • Added the combat mechanics as close to a 1 on 1 ratio to Old School for the amulet of blood fury.
  • Added the degrading mechanics to the amulet of blood fury.
  • Added the ability to pickpocket the Meiyerditch citizens in order to have access to another pickpocketing loot table.
  • Added the blood shard as a drop from the Vyrewatch located near the Theatre of Blood area.
  • Additional updates located here and here

 

In-progress:

  • Adding the mechanic for the Imcando hammer and make it have a 10k stardust buy price from the shop.
  • Lower the amount of XP you obtain from shooting stars in replacement the star will stay spawned for longer. 
  • Adding the ability to obtain three unique drops from PVM content - combing all three will give you the chance to obtain a piece of the inquisitor set. 
  • Adding the ability to obtain recolors for the blade of saeldor and bow of faerdhinen.
  • Adding additional teleport scrolls that can be used to unlock teleports in the Zenyte portal. 

Up next: 

  • Adding the models and mechanics to the Zealot outfit and allow it to obtained by a casket dropped when doing ensouled heads prayer training.
  • Adding a rare chance to obtain a abyssal needle when runecrafting 
  • Adding the ability to combine all four pouches and the abyssal needle together to create the abyssal pouch
  • Adding the ability to have the abyssal pouch hold the respected amount of essence. 
  • Adding the ability to obtain cosemetic changes to the dragon hunter crossbow and dragon hunter lance.
  • Like 4

"This may be a game, but it's real people with real emotions. Something that doesn't bother you may bother someone else"

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Game Updates | Report a Player | Guides | Report a Bug | Announcements | Events

 

 

 

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