Jump to content

Search the Community

Showing results for tags 'minigames'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Server information
    • Announcements
    • Updates
    • Development Blogs
    • Golden Guides
    • Server information
    • Rules
  • Community
    • General Discussion
    • Introductions
    • Guides
    • Media
    • Goals & Achievements
  • Reports and Appeals
  • Player Support
    • Forum Support
    • In-Game Support
  • MMA Fans's Discussion
  • MMA Fans's Event Discussion

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Biography


Country


Game mode


XP


Ranked

 
or  

Level

 
or  

Combat Level

 
or  

Clan

Found 2 results

  1. Echo

    MA2 Mage Arena 2

    What you will need: Food & Energy Potions Mystic or Better Equipment and armour Glory or quick teleport from level 30 wilderness All three God Staffs (Can be purchaced via the chamber guardian after walking through the pool in Mage bank) In order to begin your three part Journy into getting The imbued God Capes, You will need to speak with Kolodion who is found in the Mage bank You may get to the mage bank by the Wilderness Teleports tab from home portal When talking to Kolodion, You will be prompted with two selections Are there any Challenges available? This is what you will select to start your miniquest, you will go through his dialoug and he will give you the Enchanted Symbol Now, you will be entering the wilderness, it is Recommended to set the Player 'Attack' option to 'Always right click' or 'Hidden' to avoid Skulling on accident. Each of the three gods will need to be slain with their respective staff And Spell. (Bloods, Airs, And Fire Runes needed) The Gods Porazdir (Zammy) can launch an energy ball at the player. The amount of damage it deals is dependent on your distance to him. The further you are, the less damage it deals. If you are extremely far away, it will deal no damage. Justiciar Zachariah (Saradomin) will occasionally swing his sword, resulting in a blue wave aimed at the player's current tile when it was used. If not avoided, players will be dragged next to him, where he will start attacking them with melee. Simply move one tile elsewhere from its target tile to avoid the attack. Derwen (Guthix) can launch energy balls on the ground. They heal him for 5 health every few seconds, and must be destroyed to stop him from healing. Each ball has 20 health. Locations This is a game of Hot & Cold. There are 15 Locations they could be at. Each location is different for each player. For each god to spawn, you need to be within a 5x5 tile radius Here is a resource you can use to track down all of the Gods Easier. https://explv.github.io/ You will enter the cords located as follows. These are the cords exactly where each god could spawn (X, Y, Z) (Thanks to Kris for this information) SPAWN_1(new Location(3023, 3834, 0)), SPAWN_2(new Location(3172, 3898, 0)), SPAWN_3(new Location(3147, 3881, 0)), SPAWN_4(new Location(3158, 3841, 0)), SPAWN_5(new Location(3168, 3796, 0)), SPAWN_6(new Location(3214, 3882, 0)), SPAWN_7(new Location(3230, 3872, 0)), SPAWN_8(new Location(3256, 3885, 0)), SPAWN_9(new Location(3296, 3876, 0)), SPAWN_10(new Location(3274, 3842, 0)), SPAWN_11(new Location(3246, 3830, 0)), SPAWN_12(new Location(3256, 3796, 0)), SPAWN_13(new Location(3334, 3899, 0)), SPAWN_14(new Location(3303, 3940, 0)), SPAWN_15(new Location(3231, 3906, 0));
  2. The Efficient Barrows Guide by jerrypeter Introduction The Barrows minigame is an area-based combat minigame named after the six burial mounds in which the Barrows brothers were entombed after their deaths during the Third Age. During this minigame, players attempt to rob valuable items from the Barrows brothers' crypts. However, due to an ancient spell, the brothers' wights continued to dwell in the barrows, protecting these treasures. Barrows is a popular minigame due to the potential of receiving valuable rewards, including the unique Barrows equipment. The objective is to defeat the six Barrows brothers and open the rewards chest. Requirements + Gear To make your Barrows 'runs' as effective as possible, I would recommend having maxed combat (excluding prayer), but base 70's are more than acceptable. Most people ignore magic gear and opt for prayer bonus, I don't because I safespot every melee brother so I see no reason to drain prayer for no reason. Below is an image of my entire gear and inventory setup, placeholder slots for gold & runes are optional (ironmen accounts should copy this). Firecape can be swapped with a Skillcape, Mage Arena 1/2 cape, Mythical cape or Ardougne cloak. Amulet of Fury can be swapped with an Amulet of Glory or equivilent. Ring of Life can we swapped, I choose to keep it on as a hardcore ironman just incase. You might notice I don't use range in my setup, this is because Ahrims will die almost instantly (I currently max 43 without potions) so I would opt to ignore having an extra attack style. Preperation + Getting there The reason I say 'preperation' is because of a little trick I found whilst playing the minigame myself, the Dragon Battleaxe is a useful special ability but we can actually make it twice as powerful. Use your special ability to increase your strength to 118 (from 99), then click on the box of restoration to restore those broken stats from 90 back to 99. This also allows for you to bring another special attack weapon such as a Dragon Dagger, Mace or Warhammer etc. Next, you will click on the Home Portal, select Cities > Morton (I would save this as a favourite for future use) You will then run less than 20 seconds to the entrace of the Barrows minigame area. Brother Order and Why? Here is where personal preference, but calculated amazing skillful genius comes into play. Ahrim Karil Guthan Torag Verac Dharok Ahrim lowers your stats, hits like a truck and is the easiest to get rid of, therefore I always use the maximum melee advantage from the preperation to ensure I get him down in 3-4 hits. Karils is a pain within the tunnels, so always ensure you take him out before going down (unless you have no choice). Once Ahrim and Karil have been taken care of, depending on your prayer level, keep using protection prayer to ensure your saftey by following the path above, however once you've run out of prayer points simply check the crypt for the brother and if they pop out, run up the stairs and check the next in line until you find the brother that leads you into the tunnels. Tunnels + Safespots While inside of the tunnels, you're actually very safe. Below are the safespot locations you can use to ensure you won't take damage. Northeast: Northwest: Southwest: Southeast: You can also use the rocks shown in the first image, but be aware they only spawn in the room you entered from. Once you have defeated all of the brothers, it's time to get the perfect %. How you do this is by killing x2 Skeletons and a Bloodworm to bring your total to 87.4% After you've done this, head to any of the central doors surrounding the middle room and get ready to click your puzzle door. Puzzles The puzzles are very simple and if you don't know them, you can pick one of the images below and keep clicking the door until you find that one: Rewards Once you've got the %, all 6 brothers are slain and you're ready for another trip, simply run to the centre and open your chest for amazing loot! Obviously you can get more than just cash and runes, here's a list of everything you could recieve: Thank you for reading my guide, if you have any questions feel free to post below and i'll respond as soon as I see it Video Version:
×
×
  • Create New...