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splasher

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    2d 5h 19m 32s

Everything posted by splasher

  1. boss's that i think should have some changes to the drop to buff the amount of skilling matirials that comes into the game. cerberus wine of zamorak increase from 15 to 45 grimy torstol increase from 6 to 18 fire orb increase from 20 to 50/60 runite ore increase from 5 to 15 cannonball increase from 50 to 150 Kalphite queen battlestaff increase from 10 to 30 grimy toadflax increase from 25 to 75 grimy ranarr weed increase from from 25 to 75 grimy snapdragon increase from 25 to 75 grimy torstol increase from 25 to 75 bucket of sand increase from 100 to 250 wine of zamorak increase from 60 to 100 potato cactus increase from 100 to 200 uncut diamond increase from 25 to 50 thermonuclear smoke devil molten glass increase from 100 to 300 coal increase from 150 to 300 gold ore increase from 200 to 400 mithril bar increase from 20 to 600 grimy toadflax increase from 15 to 45 onyx bolt tips increase from 12 to 36 grapes increase from 100 to 300 kraken oak plank increase from 60 to 180 battlestaff increase from 10 to 30 grimy snapdraon increase from 6 to 18 torstol seed increase from 2 to 6 sanfew serum increase from 2 to 6 (noted now) raw shark increase from 50 to 150 runite bar increase from 2 to 6 (noted now) Alchemical Hydra battlestaff increase from 8-12 to 24-36 grimy avantoe increase from 10-15 to 20-30 grimy cadantine increase from 25-30 to 50-60 grimy dwarf weed increase from 25-30 to 50-60 grimy kwuarm increase from 25-30 to 50-60 grimy lantadyme increase from 25-30 to 50-60 grimy ranarr weed increase from 10-15 to 20-30 grimy snapdragon increase from 10-15 to 20-30 grimy torsol increase from 10-15 to 20-30 zulrah battlestaff increase from 10 to 30 snapdragon increase from 10 to 30 dwarf weed increase from 30 to 60 toadflax increase from 25 to 75 torstol increase from 10 to 30 runite ore increase from 2 to 6 adamantite bar increase from 20 to 60 coal increase from 200 to 500 manta ray increase from 35 to 70 antidote++ increase from 10 to 20 crushed nest increase from 10 to 30 vet'ion limpwurt root increase from 25 to 75 oak planks increase from 300 to 600 magic logs increase from 100 to 200 sanfew increase from 10 to 30 gold ore increase from 300 to 600 cannonball increase from 250 to 500 mort myre fungus increase from 200 to 400 OR lower its drop rate from 1/263 to like 1/130 ish grimy ranarr weed increase from 100 to 200 OR lower its drop rate from 1/295 to like 1/150 ish callisto magic logs increase from 100 to 200 red dragonhide increase from 75 to 150 crushed nest increase from 75 to 150 limpwurt root increase from 25 to 75 cannonball increase from 250 to 500 grimy toadflax increase from 100 to 200 venenatis magic logs increase from 100 to 200 cannonball increase from 250 to 500 unicorn horn increase from 100 to 200 gold ore increase from 300 to 600 onyx bolt tips increase from 60 to 120 antidote++ increase from 10 to 30 limpwurt root increase from 25 to 75 grimy snapdragon increase from 100 to 200 or lower its drop rate from 1/213 to like 1/110 ish corporeal beast raw shark increase from 70 to 210 adamantite ore increase from 125 to 375 cannonball increase from 2000 to 4000 antidote++ increase from 40 to 120 runite ore increase from 20 to 60 teak plank increase from 100 to 200 green dragonhide increase from 100 to 200 onyx bolts (e) increase from 175 to 525 white berries increase from 120 to 360 adamntite bar increase from 35 to 105 ranarr seed increase from 10 to 30
  2. In-game username: Splasher Medal(s): bug buster. up to staff on this 1 you zuk zenytian treasure hunter emote guru harmony completionist. what requre this but i think im in xD Proof for your Medal(s): https://i.imgur.com/FZMPSVr.png https://i.imgur.com/dxeQOHg.png https://i.imgur.com/q8tGZkq.png https://i.imgur.com/gBuSUUN.png https://i.imgur.com/D4mYPGA.png
  3. splasher

    Name change

    this is gold
  4. Gz on maxing now you can finally play the game
  5. this is 1 hour of revs without salve amulet (skulled) if you take the medalion away from the loot its still 4m/h witch is insane plus if you disasamble the bracelets they give you 150k worth of ether each istead of the value shown (45k)
  6. as long as Question 3 how fast will it be draining the approval rate? for this is a big deal since im not home 5 days a week and if it drains to much i dont want it to drain. but if it drain like osrs does (1% pr day) i dont mind it draining slowly
  7. In-Game Name: splasher Discord Name: vaske#0001 Combat Level: 126
  8. if you count the stone circles as seats this is a good guess i belive
  9. i would love to see the ring of wealth auto loot clues (with a toggle) as it does with coins this might make more ppl to do clues since they dont have to pick them up and they can bring on the fashion game ID's for clues 2803 2805 2807 2809 2811
  10. for the gold ore in blast furnace method could be solved by putting the "last preset" option on the Banker Npc and not on chest/booth there for it would only work in a "real bank" and not in BF etc
  11. but that would be somewhat unfair lets say you get inferno cape on a 126 and stat reset att/defence down so you have a pure account with inferno but i see where you are comming from with this
  12. the ability to toggle exp gained in pvp/wilderness would be nice so if you have a pure account of some sort that wont get ruined by 1 missclick
  13. Gf dude Make a new please i would love to hunt you once in a while
  14. looking forward for more vids keep it up the good work
  15. osrs have changed they death mechanics becouse it was too broken
  16. i understand why you think there should be a warring "make sure you have more keys" etc but tbf its not the dev's job to make you remember that you have to get the KC again to enter the room as in the good old golden days of runescape there was no keys and 40 KC (talking runescape not rsps) and if you died you better have a friend in there to loot the shit you lost otherwise it would have been gone be4 you could count to 100 so i dont think there should be some sort of warring when you enter a boss room
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